P'noch - The Creature of Ambiguity P'noches are the closest creatures to the X-entity, taken from similar behaviour; they are the result of humans living with no goal. There are exactly 22 known P’noches across the earth, each floating in a position with a high amount of digital device usage. They have the shape of a cube with 2 eyes alternating, morphing, and changing position around its six faces, allowing them to observe every environment around them. Their eyes are perfectly round, and a mysterious liquid flowing down nonstop seems to be blood, but we still have no proof of it. P’noches floats still at a height that is different from all other P’noches; they would change their position daily, sometimes just a slight move, sometimes appearing in a different city. Similar to the X entity, the P’noches also operate with the ability of radius control. Different from other creatures, when a person is deemed to become a P’noch, they instantly lose consciousness of their whole body, lose all their senses, and swiftly float to the nearest P’noch, fusing with it, expanding its effect radius, making the P’noch stronger, it’s power skaters, from 0 to 300 meters, once human enters the P’noch range, they would felt a series of Déjà vu, but most importantly, all of their mobile devices would be completely unusable, those devices rather be frozen, overly hot, or plays a series of loud ear harming audio that cannot be found anywhere on the world or the internet. Those noises, if listened to on earphones, even with the lowest volume, can cause a heart attack, a headache, and hallucinations. If an Audio or Visual device happens to be within a P’noch’s effect radius, every media content of that device would be altered, changed, warped completely, with constant flickers, giving false information, threats, or even hypnotisation. The dangerous thing about it is that the altered content looks and sounds way too legit, and the only way to tell if the content is original or not is through the local IEBCRO’s verified P’noch alerts. Any digital form of communication will be affected if the device is in range, because our alert system uses colored smoke whenever a P’noch signal is detected. Look outside every morning, afternoon, and night. We will release smoke in a specific colour, and in our channel, if the colour said by us is the same, then the area is safe, but if the colour spoken by us is not the same, then there’s a P’noch in the area, and every form of digital content is not safe. Heavy weapons and security technologies will not be a possible solution, sometimes even making it worse. For example, if you use a VPN, the effect it has on your device wouldn’t change. If you shoot it, the P’noch’s heavy, tough outer layer will keep it safe, and at the same time, release a disturbingly loud white noise, capable of making any human turn deaf around their effective range. The best thing you can do in a P’noch zone is not to use any digital devices and wait until it’s gone. We at IEBCRO conducted an experiment at a nuclear test site, where we enforced the use of mass digital devices within the area. The next day, as expected, a P’noch appears out of nowhere, floating gracefully in the middle of the nuclear test site. A mass strategic nuclear weapon designed for a precision strike was then aimed at the monster. After the smoke and other vision blockers fade away, the P’noch seem unfazed, with some small, damaged areas which they healed instantly after a few seconds. The stronger the attack, the louder the white noise they produce in their effect radius. It is also reported that the sounds were so loud, they bend and deform physical objects within their radius. The focused sound with a specific frequency would cause the environment to bend in a more controlled manner. The site is now called “the radioactive deaf spot.” IEBCRO confirmed that these entities might be the way for all the emotional creatures to communicate. We can assume that IEBCRO’s reports on this anomaly are correct since every other creature in the radius of a P’noch all act smarter. NokiFlowers starts moving even more frequently than humans and tries its best to find a better position to stand. Yoasoflies leave their host, going around to destroy Police stations, IEBCRO’s radio towers, MARETCH starts hunting more frequently and tactically, and most concerning. Whenever a location appears to have a P’noch, creatures outside of the radius will try their best to get into the radius. <script> (function () { if (window.audio) { window.audio.pause(); window.audio.remove(); } const audio = document.createElement('audio'); audio.src = 'https://brokenx22.github.io/twine-audio/Hey%20pinochiop%20bpm.mp3'; audio.loop = true; audio.volume = 1.0; // Max volume document.body.appendChild(audio); window.audio = audio; function startMusic() { audio.load(); audio.play().catch((e) => console.warn('Audio playback failed:', e)); document.removeEventListener('click', startMusic); } document.addEventListener('click', startMusic, { once: true }); })(); </script>